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Stalker anomaly best guns reddit. Then any semi/full auto shotty of your choosing really.


Stalker anomaly best guns reddit Jupiter Some traders will buy some guns types. For the average, money-conscious stalker they are false idols to save up towards, spending hard-earned rubles on a handful of rounds for weeks or even months. I like to pick specific weapons based on what faction im playing and what weapons will fit with that, but objectively, in my opinion, the AEK is the best rifle, does both long and cqb fights with the cheap 5. -Standalone DLTX gun mods, like MG42 and M134 Minigun. First place I would start is by going to "(Anomaly install location)/db/configs", unpack "Configs. I'm talking buckshot, no upgrades, out of the box pure fun. Mercs have the best gear, the best compact base and the best starting location for your expeditions. I highly recommend Grok's Stash Overhaul. Best guns? That's a highly subjective matter. Try looking in the gamedata->scripts folder. It and its successor/rival Vepr are among the best guns in Anomaly for utility, and they are well-worth the time getting. Partially of course due to the game's map size (~1km x 1km max) & draw distance limitation of the time. For the sneeki-breeki moments in life I pack a 92f, silenced, with AP ammo. Dushman can sell all the automatic shotguns, major assault rifles and sniper rifles. Nimble (Free Stalker, former Clear Sky, Skadovsk): special weapons. They go from expensive to totally worthless over the span of their durability Yet you can fix one up with a few parts from similar busted guns at a workbench, as long as you have the repair kits. I find it a little silly that everyone is carrying guns that are barely functional once they leave their hands. take your time learning the new mechanics and getting the flow down. ISG VSS: One of the best snipers ever made. Your only solution seems to be editing all the weapons base cost. Also something about using anything other than Warsaw pact weapons in Stalker just feels off to me. He says it’s in the base game but I have yet to see one. Does anyone have a definitive 'Selling Guide' as there seems to be plenty of the best 'Buyers Guides' for Anomaly traders? I'd just play it plain vanilla. survival-horror computer game series: Shadow of… All about the S. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of Pripyat, community mods for each, and the upcoming official Also makes it really worth the grind for better weapons and armor. In my game, guns start to jam at about 60-65% condition. - DLTX Simple Weapons Pack & DLTX Misc Weapons Pack ( REQUIRES DLTX), adds simple guns (WW2 era weapons) and experimental weapons respectively I might be in the minority, but I only keep a handgun and my main weapon. The variety of guns is pretty much a staple of STALKER, the L85A2 was in SoC. The L96 is quite a stretch but, rule of cool. 56 for example but you won’t find or be able to buy one bullet beyond the 30 in that only magazine for awhile. I've seen tons of YT vids of heavily modded anomaly gameplay, and it looks stunning. Feb 14, 2021 · The video below was made for Anomaly version 1. (Hit trigger animation)I have enabled lifebar of NPC´s and a headshot just drain a bit of life. 17 votes, 26 comments. Its not the best gun stat-wise, but the animations are chiefs kiss. Loner run. 45 caliber is your best bet. The only thing I would add is if you have a decent starting weapon (shotgun, mosin) just save your money and wait, you can easily get up to 40k in no time doing a few missions and selling loot as you get it then just get any weapon of choice, most can be bought for I recently watched a video of someone rating guns in stalker anomaly and he showed a Aug a3. If you want the vanilla anomaly experience, i recommended Stalker expedition modpack. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of… Sawn-off shotgun - I've never used any other shotgun in any Stalker game. The best guns for firefights are any Sniper with AP-ammo or a 7. A common one to recommend for example is a food and drink animations, but personally I think it's ridiculous that I can't drop the cigarette I'm smoking when Im shot or open a door at the same time, not to mention the awkward time after the animation you can't use anything either. Im aware Gamma is about the intensity and grind of truly earning your place, but not selling weapons and armour, especially rookie level stuff makes no sense in either gameplay or lore wise. For example: f5 - buy gun, test gun, heck even tune gun, don't like it? Press F9. I'd like to use more 7. The Sidorovich funnily enough offers the best money for weapons and ammo as well as general items while Yantar offers best for Artifacts and Mutant parts. Lacks the 20-round magazine of the Merc VSS, but it can mount the Giperon and has a two-round burst à la AN-94. Being semi-auto and equipped with a magazine AS WELL as having the ability to mount scopes and suppressors makes it a fearsome beast. starting the game with one gun is fine. its basically stalker anomaly but with shaders ,new ui and and hd weapons , it doesnt affect All about the S. I believe the script is there for weapon jamming. Best Weapons Tier List for G. With the enhanced recoil it feels like the gun is punching my character in the gut every time it fires, which is simply not the case. Depends on what you mean by best. Eventually, you'll end up with disassembled parts at 75%, which can boost a gun's condition all the way to 80-84%. M4 Tactical: And finally, the new AR-series gun. So no "Nimble versions". But even in easy mode during your mid to late game nothing can really make up for the pricing problem of ammo. Medic named Axel or something. It makes the beginning hobo phase longer, and even after that I never feel completely invincible even if I get the best armour and guns. Barrett M82 is absolute beast but weighs a lot. survival-horror computer game series: Shadow of… So, I've been at this mod for quite a while now, and the weapons, while not bad by any means, are feeling a bit stale, so, is there any well made mods that add more guns/remake the old stuff so they would feel a bit more fresh? Obviously the mod needs to work well with anomaly. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of… im just now starting to replay anomaly again and was wondering what are some mods you guys can recommend me. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of Pripyat, community mods for each, and the upcoming official . 3. Good payment for PDA's. Gunslinger has the best quality overall, but is very much quality over quantity. Granted I play with IC, but still, he got so many kills so quickly. Light, cheap ammo and the quick double tap can do wonders. Vepr, Saiga 12S, Dushmans Saiga, Destipator, ISG Saiga and USAS-12 are some, Saiga 12S and Vepr being the most common and easy to obtain, ISG Saiga and USAS meanwhile are the best yet are only sold by Dushman at max reputation. I will start with pistols, going to shotguns next, then to rifles (which will feature the RPK-16 too) and lastly to snipers. They are cheap and pretty deadly. They can get very heavy. Apart from vanilla anomaly, AK-74 Beard from BaS and AK-74UN with OKP sight from misc weapons pack are my other favourites. In all the years I’ve played STALKER, Anomaly, Misery, etc, the TOZ-34 is one of the best primary or at least auxiliary weapons I’ve used throughout most of the game. 1 Anomaly I have been playing the mod for a while just finished living legend and have ~1mil to spend looking for a good sniper type gun (it doesn't have to be a sniper if it works) If you are gonna play hard-core mode, it makes sense to go for the most cost effective weapons because money becomes harder to earn as the game goes on. 149K subscribers in the stalker community. I grew up in an AK family, so using Warsaw pact weapons was always a nice feeling, especially with weapons mods that make the rifles oriented correctly instead of mirrored. Doesn't matter much what type of gun you use. You can fight chimeras from day 1. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of Pripyat, community mods for each, and the upcoming official I generally only use 5. Meanwhile I got my first exo in Anomaly 25 hours into the playthrough, if not more. Some people push mods as required but Anomaly works pretty well imo just as it is. M249 is a solid choice, if you can bear the weight. 10, I'd just disabled the brain scorcher and was gonna go up. My last Stalker experience was Anomaly, in which I ended up kind of frustrated with the G36's integral optics. (If you die I'm gonna sell your loot) PS. 5 Beta. I have the carry weight slider mod so can i carry both Nato and 545 guns, and i also have a VS VAL on me. Cheap, reliable, and has good AP variant. VSS Vintorez is pretty much the best STALKER killing weapon. Pistols are impractical in vanilla Anomaly in the first place: their damage sucks (and is pretty much the same between all of them, if you want a pistol, grab a 9x19 one or Five-seveN with AP ammo since at least those have ap going for them), their weight means you're better off carrying more ammo for your main gun, and you need to either juggle items or forego mutant drops if you put the This subreddit is an unofficial community about the video game "Space Engineers", a sandbox game on PC, Xbox and PlayStation, about engineering, construction, exploration and survival in space and on planets. (Exceptions: Staring loadout, a good skinning knife and the TOZ-34 "Bizon" for Hip). Making your way through the zone shouldn't be like in other games, where you (can) read a guide and you make always the 100% best choice. Anything and everything Call of Duty: Modern Warfare II and DMZ related. Three-round burst is a good alternative, but with 9x19 you often need the full machine-gun option against heavier opponents. For when you want a 5. IIRC Ultimate Gun Pack for GAMMA uses TAZ guns and it's much more polished. K. 5. Traders will only buy guns if they're over 65% quality. A beast of a gun with a price tag to match, but if you can afford it, you can get arguably one of the best looking and performing guns out there. Bingo. 154K subscribers in the stalker community. That low-magnification G36 sight, with the kind of lame crosshair, bleh. ) and actual use/impressions. Has some mercenary equipment. I've recently started to play Anomaly w/ Expedition Mod and after some time using the "Nomad" Stalker suit I need an upgrade, I'm not really far into the game where I need a heavy armor. Anomaly adds SO much new stuff from the OG trilogy, even vanilla. I went to an anomaly, specifically the Boiler Anomaly in Zaton to try making money; wearing my best shit, a nomad suit and a GP-5 mask with a couple med kits, cost me a cool fucking 60,000 RUBLES TO BUY! Now it really feels like you're spitting out lead faster than a minigun. -DLTX Simple Weapons Pack, primarily adds guns from ww2 era like Mp40, Sten, Sawn-off mosin, etc -AR Pack and G36 Pack, adds variation of AR model guns and G36 guns respectively. Lore-wise its justfied by the fact that all stalkers (non-military) are outlaws basically; their weapons are supplied by means other than government issue so they can be whatever they want, more or less. The one without a fixed scope. I havent touched that, so it should still be Anomaly default. -DLTX Misc Weapons Pack, adds uncommon guns and experimental ones like 100-round AK and Drum-mag PM. Most of its guns are super OP. 56's or 5. Unlike guns, which can be repaired at as low at 10% condition. I'm looking for something I can use for combat either against Merc/Mil/Mono but at the same time grants me protection against the creatures and environment of Ecologists also have the exoskeleton scientists who carry a even mix of nato and 545 guns. Part 9 has arrived after some time since the last, and this time it will be the Warsaw Pact pistols under close scrutiny. 56 round. The best payment for requested artefacts. Then any semi/full auto shotty of your choosing really. Weapons have the best design and less UI crash. There have been plenty of times where I’ve used it up until the CNPP (by then it just wasn’t worth the reload time, considering the hordes of Monolith coming at m All about the S. 5. 2 playthrough; I'll wait for Grok's hotfix frenzy to slow down first <3 I recommend playing escape from pripyat,it focuses more on shooting rather than the survival mechanics but keep in mind that the enemy spawn rate is higher than gamma. Stalker combat and gameplay favours not encumbering oneself, yet LMGs are for the most part heavy, require a lot of ammunition and take time to reload. Hey everyone! New stalker here, I know that Anomaly is a horrible choice for beginners as the creators expect you to have prior knowledge but after an entire session of pretty much banging my head at some of the systems (crafting, cooking) I think I got the hang of it somewhat. Ingame you can change the loot drop percentage of containers, and push back up the degradation of dropped guns and possibly armors I like to put that like higher tier enemies like master and legendary stalkers drop good condition guns (50-75% condition) so they become worth hunting My personal favourites are the SA 58 from BaS, mostly the Marauder variant, which I used for the entirety of my CS run. I've downloaded anomaly, and so far am loving it. 56x45 ammo. The role they're used for IRL simply doesn't exist ingame; where the player is essentially solo spec-ops with access to any gear and ammo, not just your own country's; there's also the concern that suppression doesn't exist ingame (and would be worthless regardless, because its point is to keep enemy pinned and down while someone else Don't bother looting guns or arnour off enemies. If you want something that align much closer to the vanilla, Blinxside or NickolasNikova mods should scratch you itch. AKMN and AK-47, even the AK-74 are pretty okay, a little too narrow for me to keep good situational awareness, and miles better than some of the NATO ones, the AK-12 one is the best ironsight I've ever seen in Anomaly. Also, repair supplies. 62x51 nato rifle with AP rounds. Anomaly, by virtue of focusing on player agency, can be accused of lacking narrative and hosting an unfocused motive -- but by sacrificing narrative and motive, Anomaly is able to generate a tighter core gameplay loop which is in the spirit of the official titles yet better delivers on the open-world promises of the developers. Still, it is nothing to write home about, but that doesn't mean that it is in any way a bad pistol, far from it, I'd rank it as one of the best 9x19mm guns. EDIT: You're gonna love it, Everything in the early game is like seeing a controller with steroids, you're gonna panicking 24/7, all the weapons are fucking usless untill you repaired, the same with the armor, everything is a eternal grind for anomaly's, pieces for the weapons and armor, the infinity quest for money, but at the end is so satisfying 157K subscribers in the stalker community. Except unlike the AN-94, you're firing 9x39. In their personal inventory. The other has the option to add in Misery footsteps which have a little jingle and more weight behind them to remind that you are a STALKER hauling stuff around. (Except for low-tier armor & guns maybe) But you do need: - the spare parts from disassembling similar guns / armors, (multitool for guns, swiss knife / grooming kit for everything else) - the tools to fix these spare parts (Ex: ramrods & files for some gun parts) optionally with some bonus repair item (praise the industrial grease). M. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of… Hello, I'm attempting to fix a stalker anomaly crash due to cinematicvfx. To round the package off with a nice sidearm: Remington M870. The best shotguns available until you can upgrade to a Saiga/VEPR-12, which are both locked behind faction reputation (or getting lucky when fighting Mercs/Monolith) AEK-971 - Has a lot less recoil than all of the other AK group of weapons, making this much easier to use at both close and long range. Malfunctioning guns are an integral part of the STALKER experience but the economy for them is so broken. The Gauss is the only exception, but you can still buy that from the mercs in the Outskirts. II/IIS/V: The unholy trinity of submachine guns in the pack, the Stens do not live up to their unflattering reputation of real life in the mod. These are quite the mixed bunch, but overall host a large variety of excellent weapons for all your Monolith-hunting needs. Its not like you are going for effectiveness or efficiency if you are using 5. They kill everything. In my previous post, I already told you what I recommend, but that's what works for me - careful sneaky hoarder type. It doesn't overwrite vanilla guns either, which is a plus from me. But now it's time for yet another BaS gun review, this time with NATO assault rifles. Armor works differently, the best armor repair kit allows you to fix 50% and above condition armors. All other weapons to choose from at the start are for experienced players who can make lesser weapons work. Exotic and high-caliber ammunition/weapons are best suited for niche uses. Started playing around with battle rifles and the only one I can find with an underbarrel grenade launcher is the scar. graphical mods gun mods anything and ill check it out 152K subscribers in the stalker community. It wasn't until later in life that I got into ARs, and I must say that having played anomaly and gamma now, the gun porn is real with the guns, both NATO and Warsaw pact. Not really stealthy but very effective against large mutants or packs of them. The mercenaries have the best gear. However, most of it should still be relevant for 1. Monolith on the other hand is just super fun, murdering everyone and you can be a part of the giga chad faction that shits on everyone. Meaning when you donate an SKS, a Remington 700, an AK-105, and so on, Loris will likely keep ALL of the guns for his personal inventory. . The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. 56 (silencer + Barska Electro) and a Remington 870 (for mutants/bandits). Nice tips stalker, I also got about 60 hours into the game on 1. So, edit the base cost of every weapon found in : "D:\STALKER Anomaly 1. db0" and "Spawns. Any and all posts are welcome on this topic, especially in the early days of this game's modding lifespan. 595 votes, 59 comments. 308 sometimes traders don't carry enough, so just choose what you prefer. (Exceptions: the weapons you cannot dissassemble) I prioritize a good Gas Mask and good Armor for the first few hours so, aside from the shotty, good weapons are a later investment. The problem about Anomaly is not the mod itself, but the fact people are claiming it to be the best stalker mod, or better yet, the best possible stalker game, which is utter bs. AK-12 looks good but it feels a bit janky, if I had to choose an AK that can mount NATO optics, it would be rather AK-102. 20 round mags are the only downside, there's the DSA FAL with a 30 round mags but no option for launchers. Now is not enough to go north to get better equipment or to grind the easy zones for money to get the better armors and guns but now, you also have to rank up, get teh correct parts and kits, etc. Owl (Free Stalker?, Skadovsk): weapons and armours. I thought it would change once I started fighting higher tier enemies but even the military forces, Duty and Freedom carry guns that are apparently cobbled together with bubblegum and toothpicks. Any shotgun and rifle really. Take the attachments, ammo, food, etc but leave the guns unless it's something you want to use Generally, repairing a gun you find at a technician is cheaper than buying it new. Dont forget the gasmask and suit. R. Pistols are once again a sometimes redundant class of weapons in Anomaly, as sacrificing a proper weapon slot for a pistol can be a detriment to combat abilities, even more so with the WP pistols. 56 weapons tend to be even smoother on full-auto and 9mm submachine guns are even more so. Best mid/long-range rifle in stalker anomaly 1. survival-horror computer game series: Shadow of… Like some upgrades for guns corrupting your saves. Boomsticks and Sharpsticks (BaS) is the most popular addon for STALKER Anomaly since it added tons of weapons and attachments, however I don't use it because of how bloated it is for me personally. Mercs arguably get the best guns Duty has some of the best armor Freedom is probably the most balanced Military has good combat armor Clear Sky is literally just easier Loner after you get outa the swamp Ecologists only has to deal with Monolith and bandits. Vanilla Anomaly, hard mode. Hands-down one of the best weapons in the game if you're into shotguns. The models are very varying in quality though. 160K subscribers in the stalker community. 45 ammo with no recoil and laser levels of fire rate. Kept you waiting, huh? Yeah, it's been a while, I was away from Anomaly for quite some time and only recently returned. Definitely a lot more hard core so ask plenty of questions. Anomaly RC23 introduced experimental stealth options, get it from the Anomaly Discord. So break down guns into parts, then donate those. September 24 Sep 24, 2023 · Of course! As soon as I'm done with current G. Best animation, customization and sound quality of all Anomaly mods, variety is good as well although it focuses more on the upper end of guns. the rework of the anomalies and artifacts is really one of the best features. Good early game gun for spraying down bandits or mutants. Edit: Weapons, as said, 5. grenades can be useful at early game - get a few if you can. And anti rads dont forget those like cigs and alcohol. Best early/midgame loadout for me is LR-300 in 5. 56 caliber gun or want NATO optics. My loadouts would depend on the faction for example if I am playing Loner I would kind of keep it to the hobo weapons or Soviet-era weapons (AKM, Makarov) to military using a basic M16 or AK74 to mercenaries being armed with the best weapons money can buy. Keep those minimal as well. Example. sell one of the guns you got if you need to - to get more ammo and stuff. It depends on what kind of weapons you like, and your favorite playstyle. Make your own experiences while using the (quick-)save and load functions wisely. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of Pripyat, community mods for each, and the upcoming official 153K subscribers in the stalker community. 45's you burn a lot of ammo even if it's AP and the higher calibers like . 62x39 gun and often overgassed, 5. Still played it out of the sentiment (TAZ started as CoP Misery mod pack) because I prefer more old stuff over Tarkov-like package. Like I’m okay with good stuff being insanely priced to the point where you’re incentivised to scavenge, but not selling any guns or armour at all feels Korth 6 inch custom with . playthrough; As soon as I'm done with S. The improvements to the X ray engine are great, the game / story customisation is a lot of fun too, in addition to all the gameplay tweaks . Long story short, the VSS aka Vintar BC is an all-around weapon. It can be a bit of a tricky subject as people are very emotional with their favorite weapons, but here's the most objective list I could make of the best weapons in Anomaly 1. 45 Hydro-shock rounds. Only the gun barrels of every gun need a dedicated toolkit to fix/replace. There's 2 post about this crash already on reddit but none of there fixes have worked for me. it's hard for me to figure out what exactly handling does but I think I've got it down, I really do not think it effects the mouse sensitivity, reload speed, or how quickly you equip/unequip the gun, but it decreases the time it takes for you weapon to get back its original accuracy after shooting, I'm not exactly sure if it does stuff like increasing accuracy while moving or makes the But the magazine-fed shotguns are really the best. But personally since im more of a casual player who isnt a big fan of vanilla Anomaly’s hardcore survival. It’s one of my favorite guns IRL and I’d like to get it in game if I can. Often times Im only away from base for a couple days or so, so I really dont need to carry 2 bottles of Hoppes, 2 sewing kits, a gun repair kit, gunwork tools. Good luck, stalker. Down any mutie in 3 shots, feel bitching cool while doing it. T. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of Pripyat, community mods for each, and the upcoming official 160K subscribers in the stalker community. LMGs are in a quite weird spot honestly. Spoilers ahead. More to the point, 12 gauge buckshot early game with the fastest fire rate you can get. I never pay for repairs. So, BaS is quite tacticool in its aim, tons of attachments, tons of slick modern guns. Post your questions, clips, memes, etc. db0", and maybe start with those?I apologize, but I'm unfamiliar with unpacking these (can't imagine it's difficult, though), but I'd be curious to know if you simply deleted the CONFIG for a vanilla weapon, if that would effectively remove it from spawning, as well? All about the S. There is a good AK-101 Camo variant mercs and monolith sometimes carry around. SiG 550-1, because it uses common 5. I usually go for meds food, small gun or if u play on the easier setting wich give more points to start go for the bigger guns. 62x51 (which is an absolute beast and needs to be nerfed because no measurable recoil in short bursts), silenced with ACOG and your favourite Shotgun, Vepr or USAS. the independant trader near the 100 rads bar takes P90's for example. I tend to repair my stuff with the small repair items on the field all the time too, and I don't remember when I last had a jam. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of Pripyat, community mods for each, and the upcoming official Toz and 9x18mm ammo weapons. 45 and 5. yeah that's one of the nonsensical changes to the game that anomaly brings. The visuals are there since you're coming from Reality and Expedition. 56 gun, I really like M4 RAS. There are so many really great mods out there, some I played already, some I have yet to If your weapon has green barrel, you don't need the vice at all, just drag and drop components into your gun. I've tested every single one of them and the results are a mix of stats (accuracy, damage, recoil, magazine size etc. Pair with shotgun or a situational weapon, like RPG or SVD. All about the S. The best way to make money is to find artifacts to sell and take on quests within your character's current capability: simple things like hunting mutants, or leading tourists to kill a few mutants. 141K subscribers in the stalker community. It looks like an electra anomaly but it's contsantly moving and well, it's alive. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of Pripyat, community mods for each, and the upcoming official The return of Anomaly Gun Reviews is here, this time reviewing addon guns, from the rather popular Boomsticks and Sharpsticks addon. Can anyone confirm if it’s in the base game or not and if it is where is it? The best way to play a scavenger run is to memorize stash and loose item locations, since those location are fixed. You can pick a rifle that takes 5. NATO guns have the best sights, but there's a few decent Warsaw options, too. Other guns worth mentioning - SR25 - if you want to ditch assault rifles, choose this one because you can use grenade launcher with that. Plus you don't need to bother with lesser challenges. AO3 has the most interesting calibres of them all, especially for pistols. I am wondering if there is a way to delete a gun out of anomaly? Or to just stop npc's from spawning with it, as shooting the gun(npc or player) causes the crash in question. If you are looking for a 5. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of… Come to think of it, LMG comparison is pretty accurate. once geared up - carefully head out of your starting zone. 612 votes, 47 comments. Do you want an assault or battle rifle? I went with assault rifles, the m4A1 RAS with an m203. 45 guns are not my preferred guns but I do end up using them a lot due to the versatility, I think I like Ruger SR-556, L85A2 and AN-94 plus AKS-74U Tactical respectively. take some missions but look at the pda map before accepting - try and get local missions at first. For the early game i would choose any of the double barreled shotgun and an aks-74u, for mid-late game the saiga-12 with slugs and for the rifle just choose what you like, i found that with any of the 5. Later FN FAL in 7. Sten Mk. Best ballistic protection is given by Exoarmors and Heavy-armors, your faction specific one of those armor-classes will be fine. L. Anomaly mods for Moar Dakka: - BaS (Boomstick and Sharpstick) big addon, lots of guns, mostly tacticool ones. SVDs, SR-25s, G3SG1s etc work quite well, as does the Gauss Gun, and oddly enough, RPG, since they can't kill you with those but they just spam rockets like mad. The mk14 is pretty insane, the fire rate is super fast so the close range panic shooting is actually more effective than blasting with full auto shotgun, drops enemies at range, good scope and suppressor combo, all around great rifle to have on at all times, although endgame I think its a bit outclassed by a Sniper + LMG build, which gives the ability to eliminate many enemies at once, and LMGs, assault rifles, shotguns if you use Immortal Companions, Gauss gun can also work And the RPG. M249 with full upgrades and armor-piercing ammo is excellent. There will also be one gun many people most likely do not know Anomaly has, and I'll explain how to get it. I am so annoyed bcoz it kills all the fun. Heavy armour: kill within 50m. 1\gamedata\configs\items\weapons" so that the traders will then have a base cost to work their own discounts and prices Keep an eye out for weapons with 30% condition that use the caliber you main - as they carry parts that range from 25,50 to 75% condition. Bandits, mutants, zombies: kill within 100m. E. Best Exo (friendly to most factions) - Ecologists Best Exo (lightest weight) - Monolith Best Exo (all-rounder) - Ecologist I sell all high-value items, armor attachments and artifacts to the military trader at South Cordon, he gives the best prices (see my post further below on the step-by-step guide working as of v1. I played way too much Anomaly and I love it. That's why it's best to choose the least expensive ammo type. ). Witcher3Mods is a subreddit centered around the modding community of the newly-released title from CD Projekt Red, Witcher 3: Wild Hunt. Ballistics are much more precise. A. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of Pripyat, community mods for each, and the upcoming official Saiga: The Saiga is quite a beast, and is one of the best shotguns available in the game. I think the best early game ammo type is BY FAR Shotgun Buckshots. This subreddit is an unofficial community about the video game "Space Engineers", a sandbox game on PC, Xbox and PlayStation, about engineering, construction, exploration and survival in space and on planets. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of Pripyat, community mods for each, and the upcoming official In my experience it reduces the degradation rate of suits and weapons, I take it for all my guns over any other stat as it allows for much longer sorties. I keep only 2 or 3 items for repairing both my guns and suit/helmet. Stalker environment, at least the previous trilogy, definitely isn't setup to to have a realistic sniping gameplay. The best guns for mutants are semi-auto shotguns because theyre insanely deadly and cheap. But chance of items generated at start is random, based on difficulty. . survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of Pripyat, community mods for each, and the upcoming official Beard (Free Stalker, Skadovsk): food and drinks. Small arms / something you can one tap with for rats so you don't waste ammo. Saves a lot of pain and money The best looking one? My favourites are AK-74S and AK-47. Especially if u are on Stealth at night. Keep in mind that the RK is a 7. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of Pripyat, community mods for each, and the upcoming official Beware though, giving an NPC a good gun (even with low condition) they will often take it for themself. The gun is also a kilo lighter than the standard gun. It makes stash content generation better and allows weapons and armor to generate inside stashes at new game start. AI is more tactical allowing gunplay appreciation. 56 and 5. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of… The biggest aspect the mod brings is the overhaul to audio quality, probably the largest aspect of the mod virtually 90% of the audio has been changed and enhanced, everything from footsteps, inventory, mutants, anomalies, weather, gun handling, gun shots and more has brand new audio specifically created for this mod, as the audio producer I One of them removed the ambient sounds such as guy screaming and far away gun shots so when you hear something like a mutant growl, there really is a mutant nearby. I usually go for the GSh-18, because it reminds me of Misery - my 1st hardcore Stalker experience, but any will do. If I'm in the right mood I can clear entire Military squads with Buckshots and scummy tactics. The vanilla games are great. Same with my MP5. Its scope lacks nothing compared to that of the two Dragunov rifles, its ammo is cheap and common by comparison to Dragunov’s ammo, it's light and compact enough that you have no penalties in turning speed and can even sprint with it, it’s quiet enough that you won’t alert every murderous asshole in 200m vicinity whenever All about the S. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of Pripyat, community mods for each, and the upcoming official The official Call of Duty: DMZ Team PvPvE Subreddit! We support the mode for what it is, a PvPvE mode on a PvPvE game. Disclaimer: In my current runt I have some self-imposed limitations: I never buy any ordnance. 1. And getting that exo meant that my protection didn't really go up, but my carry weight did. Or I may be confusing it with the players gun jamming, but I imagine both will be there. Slap an ACOG to it and enjoy the slaughter. STALKER and mutant population have been maxed for several years now allowing the devs to work on stability. Other Situation: My almost pristine gun jams often but NPC spray with a broken gun as when its just bought from a Store. The ammo type is plentiful relative to other heavy machine guns, it can have attachable scopes that make it effective at mid to long ranges, it has a 100-round magazine, and its selective fire rate prevents the gun from chewing through your ammo. Your best bet is just to save up money, guns are expensive, especially in the early game but it helps ensure you choose a good one. survival-horror computer game series: Shadow of Chernobyl, Clear Sky, Call of Pripyat, community mods for each, and the upcoming official Zombies are only weak to headshots really. BaS is watered-down Gunslinger with extra guns. Assault rifles and shotguns work the best, but they might swap out those shotguns quickly. One of my companions picked one up at the Barrier and went on to have 100 mutants and stalker kills. 9mm pistol against zombies and as a last ditch gun. because editing the "trader_discounts" makes everything more expensive. 62 nato weapons cause fuck Chimeras and exoskeletons, but I get the job done with AK74 type firearms ok. 9x18 and buck are plentiful in most starter zones The return of Anomaly Gun Reviews is here, this time reviewing addon guns, from the rather popular Boomsticks and Sharpsticks addon. 45 weapons cause the ammo is cheap, easy to find, lighter and "good enough" in most engagements. About Wild Territory, you'll be able to encounter a new type of mutant there, Poltergeist (Actually, i think you've met them before in X18). When your relations get sufficiently high with them, you will get access to the best weapons in the game. trexftd neu tzqdr rihd lakhlh ccd solj zfnab tjdta rgtqt